Three.js Postprocessing outline?

In this example for Three.js: https://threejs.org/examples/webgl_postprocessing_outline.html outline would only wo...

spherical mapping artefacts?

I have some problems with sphere map texturing in webgl. My texture: Now I texturize a sphere. Everything is OK...

Simple Fragment shader in Three.js?

I'm exploring shaders in Three.JS and trying to create a simple tv-static effect. From what I understand, I need to ...

Rendering 2D sprites in a 3D world??

How do I render 2D sprites in OpenGL given that I have a png of the sprite? See images as an example of the effect ...

Angular 7 3D model viewer?

Is there a way to make a 3D model viewer in Angular 7. I have been using the model-viewer, web component, so far i...

What does `precision mediump float` mean??

In the learningwebgl tutorial1 I've found an interesting line in the fragment shader. precision mediump float; I'...

Does webgl work on chrome on a mac??

I got webgl to work on safari, but can't get it to work on chrome. I use this to test http://get.webgl.org/ On sa...

Why do I need to define a precision value in webgl shaders??

I'm trying to get this tutorial to work but I ran into two issues, one of which is the following. When I run the co...